Kitchen Rush

Genre:

 Casual game


Language:

 Javascript


Summary:

Casual game where you will put yourself in the shoes of a chef on his first day on his new job. Complete as much meals as you can before the time runs out or you get fired.




This game was built entirely on javascript so that it can be played in any browser or device. The idea was to create a simple and casual game that any person could play it anywhere or anytime.

The game mechanics are simple but effective, the player needs to complete the meals using the ingredients you receive, placing them in the correct order. Because it's a game meant to be played by anyone, the controls have to be as simple as they could be using just one button to move the ingredient to the left and another one to move it to the right. This simplicity allows the game to be played both on a computer and a touchscreen device.

By its casual nature, the game doesn't have a specific objective. The only goal is to prepare as many meals as possible and beat your high score. This makes the game fun to play and encourages the player to keep playing it to try to beat his record.

To add a bit of diversity, the game has two different modes. A time trial where the player has to create meals until the time runs out and a marathon where the player has no time limit but can only make three mistakes or the game will end.


My contribution to this project

For this project, I took part in the design process of the game by creating its mechanics, how the ingredients will move and how the meals will be cooked.

But my main contribution to the project was creating the entire gameplay for the game. Because it was a game created from scratch in Javascript I created a little game engine to help me render the images and have a game loop to update the game on each frame.

Once I created the game engine I focused on creating the gameplay. The area where an ingredient could be added to a meal, the controls for keyboards and touchscreens, the speed incrementation for the ingredients when the player cooks several meals, the creation of the meals and the scoring system.

The whole game was coded in Javascript with no help from third-parties software.


Gameplay video

All My Work